WEAPONFILE\displayName\Jackal Grip\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\spread\penetrateType\small\impactType\shotgun\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\12 gauge\maxAmmo\80\startAmmo\50\clipName\m1014_grip_mp\clipSize\10\shotCount\8\dropAmmoMin\1\dropAmmoMax\20\reloadAmmoAdd\0\reloadStartAdd\0\damage\50\minDamage\30\meleeDamage\135\maxDamageRange\600\minDamageRange\600\playerDamage\50\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.2\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\2.75\reloadEmptyTime\3\reloadStartTime\1\reloadEndTime\0.36\reloadAddTime\0.25\reloadStartAddTime\0.6\rechamberTime\0\rechamberBoltTime\0.55\dropTime\0.4\raiseTime\0.75\altDropTime\0\altRaiseTime\0.6\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.6\emptyDropTime\0.25\emptyRaiseTime\0.75\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1.7\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\2\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\65\hipViewKickPitchMax\75\hipViewKickYawMin\-25\hipViewKickYawMax\25\hipViewKickCenterSpeed\1000\adsViewKickPitchMin\65\adsViewKickPitchMax\75\adsViewKickYawMin\-25\adsViewKickYawMax\25\adsViewKickCenterSpeed\1000\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\fightDist\720\maxDist\680\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\Viewmodel_Jackal_mp\gunModel2\Viewmodel_Jackal_mp\gunModel3\Viewmodel_Jackal_mp\gunModel4\Viewmodel_Jackal_mp\gunModel5\Viewmodel_Jackal_mp\gunModel6\Viewmodel_Jackal_mp\gunModel7\Viewmodel_Jackal_mp\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\weapon_Jackal_mp\worldModel2\weapon_Jackal_mp\worldModel3\weapon_Jackal_mp\worldModel4\weapon_Jackal_mp\worldModel5\weapon_Jackal_mp\worldModel6\weapon_Jackal_mp\worldModel7\weapon_Jackal_mp\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_Jackal_grip_idle\emptyIdleAnim\viewmodel_Jackal_grip_idle\fireAnim\viewmodel_Jackal_grip_fire\lastShotAnim\viewmodel_Jackal_grip_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_Jackal_grip_reload\reloadEmptyAnim\viewmodel_Jackal_grip_reload_empty\reloadStartAnim\\reloadEndAnim\t\raiseAnim\viewmodel_Jackal_grip_pullout\dropAnim\viewmodel_Jackal_grip_putaway2\firstRaiseAnim\viewmodel_Jackal_grip_pullout\altRaiseAnim\viewmodel_Jackal_grip_pullout\altDropAnim\viewmodel_Jackal_grip_putaway2\quickRaiseAnim\viewmodel_Jackal_grip_pullout\quickDropAnim\viewmodel_Jackal_grip_putaway2\emptyRaiseAnim\viewmodel_Jackal_grip_pullout\emptyDropAnim\viewmodel_Jackal_grip_putaway2\sprintInAnim\viewmodel_Jackal_grip_sprint_in\sprintLoopAnim\viewmodel_Jackal_grip_sprint_loop\sprintOutAnim\viewmodel_Jackal_grip_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_Jackal_grip_fire_ads\adsLastShotAnim\viewmodel_Jackal_grip_fire_ads\adsRechamberAnim\\adsUpAnim\viewmodel_Jackal_grip_ADS_up\adsDownAnim\viewmodel_Jackal_grip_ADS_down\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_m1014_fire_npc\fireSoundPlayer\weap_m1014_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\weapon_benelli_m4\killIcon\weapon_benelli_m4\dpadIcon\weapon_benelli_m4\ammoCounterIcon\weapon_benelli_m4\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\2:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\0\hideTags\tag_reflex_sight\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m16_clipout_plr weap_m16_clipout_plr 
weap_m16_clipin_plr weap_m16_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr