WEAPONFILE\displayName\WEAPON_BINOCULARS\modeName\\playerAnimType\pistol\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\pistol\penetrateType\large\impactType\bullet_large\inventoryType\offhand\fireType\Single Shot\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\1\segmentedReload\1\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\3200\enemyCrosshairRange\1600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\gunMaxPitch\4\gunMaxYaw\4\lowAmmoWarningThreshold\0.33\ammoName\binocular\maxAmmo\0\startAmmo\0\clipName\binocular\clipSize\0\shotCount\1\dropAmmoMin\0\dropAmmoMax\0\reloadAmmoAdd\1\reloadStartAdd\1\damage\70\minDamage\70\meleeDamage\\maxDamageRange\4000\minDamageRange\5000\playerDamage\30\locNone\0\locHelmet\0\locHead\0\locNeck\0\locTorsoUpper\0\locTorsoLower\0\locRightArmUpper\0\locRightArmLower\0\locRightHand\0\locLeftArmUpper\0\locLeftArmLower\0\locLeftHand\0\locRightLegUpper\0\locRightLegLower\0\locRightFoot\0\locLeftLegUpper\0\locLeftLegLower\0\locLeftFoot\0\locGun\0\fireTime\0.1\fireDelay\0\meleeTime\\meleeChargeTime\\meleeDelay\\meleeChargeDelay\\reloadTime\1\reloadEmptyTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\0\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.35\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.5\emptyDropTime\0.5\emptyRaiseTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-2\duckedOfsR\0.6\duckedOfsU\0\duckedMoveMinSpeed\60\duckedRotMinSpeed\60\proneMoveF\-50\proneMoveR\1\proneMoveU\-90\proneRotP\0\proneRotY\220\proneRotR\300\proneOfsF\-1\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\5\proneRotMinSpeed\5\hipIdleAmount\40\adsIdleAmount\10\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.4\adsTransOutTime\0.4\adsTransBlendTime\0.4\adsReloadTransTime\0.4\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\10\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\0.9\hipSpreadDuckedMin\0.78\hipSpreadProneMin\0.72\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadFireAdd\0.7\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\0.9\hipGunKickReducedKickBullets\4\hipGunKickReducedKickPercent\20\hipGunKickPitchMin\-10\hipGunKickPitchMax\-15\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\4\adsGunKickReducedKickPercent\20\adsGunKickPitchMin\-70\adsGunKickPitchMax\-80\adsGunKickYawMin\30\adsGunKickYawMax\45\adsGunKickAccel\600\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\30\adsGunKickStaticDecay\10\hipViewKickPitchMin\56\hipViewKickPitchMax\62\hipViewKickYawMin\-30\hipViewKickYawMax\30\hipViewKickCenterSpeed\1700\adsViewKickPitchMin\55\adsViewKickPitchMax\60\adsViewKickYawMin\55\adsViewKickYawMax\60\adsViewKickCenterSpeed\2100\swayMaxAngle\6\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.2\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\binocular_overlay\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\800\adsOverlayHeight\440\gunModel\viewmodel_binoculars\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_binoculars_idle\emptyIdleAnim\viewmodel_binoculars_idle\fireAnim\\lastShotAnim\viewmodel_binoculars_idle\rechamberAnim\viewmodel_binoculars_idle\meleeAnim\\meleeChargeAnim\\reloadAnim\viewmodel_binoculars_idle\reloadEmptyAnim\viewmodel_binoculars_idle\reloadStartAnim\viewmodel_binoculars_idle\reloadEndAnim\viewmodel_binoculars_idle\raiseAnim\viewmodel_binoculars_idle\dropAnim\viewmodel_binoculars_idle\firstRaiseAnim\viewmodel_binoculars_idle\altRaiseAnim\viewmodel_binoculars_idle\altDropAnim\viewmodel_binoculars_idle\quickRaiseAnim\viewmodel_binoculars_idle\quickDropAnim\viewmodel_binoculars_idle\emptyRaiseAnim\viewmodel_binoculars_idle\emptyDropAnim\viewmodel_binoculars_idle\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\viewmodel_binoculars_ADS_up\adsDownAnim\viewmodel_binoculars_ADS_down\viewFlashEffect\\worldFlashEffect\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\\killIcon\\dpadIcon\\ammoCounterIcon\\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\1:1\ammoCounterIconRatio\4:1\ammoCounterClip\None\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\0\adsDofEnd\0\hideTags\\notetrackSoundMap\